Saturday, 29 August 2009

Third time's a charm

So if there's a second time, then there's going to be a third time. And this holds true for Monkey Island too, seeing as the ending for the second was pretty confusing and cliffhanging. Makes sense to come up with a sequel, eh?

Anyways, the third one was a huge improvement from the first two, both graphics, and game system wise - even though it's still the same base engine. That's to be expected though, seeing as they've upgraded from MSDOS to the Windows UI.

Still the same old fun and humour, and puzzles of course.

ちょっと疲れた。最近の仕事は・・・もう言いたくない。それほど惨めだった。

でも、まだまだこれからだ!私を倒すのはそう簡単ではない!そう信じたい・・・

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